OpenGL Sphere World

OpenGL Sphere World

OUR SPHERE WORLD

To begin any C++ (or even just C) program, we need to include the headers that contain the function and class definitions that we will use in our program. The GLTools.h header contains the bulk of the GLTools C-like stand-alone functions, while the GLTools C++ classes each have their own header file. Continue reading “OpenGL Sphere World”

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